Close Combat Defense

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Close Combat Defense

Attribute
Agility
Parent
(None)
Child Skills
(None)

Special Effects

(None)

This skill aids in the characters defense (dodge) versus close combat weapons, including non-ranged innate weapons of monsters and people.

Higher ranks in this skill mean that the character is less likely to be struck by a foe's attack with close combat weaponry. It does not provide any bonus versus ranged weapons of any kind.

This is generally a poor choice for starting characters, as the vagaries of defense do not show value until later in the game.

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